Tuesday, 17 November 2015

Guest blogger (8): Battle of Tolentino, 2–3 May 1815—Part 2

We left Phil at the end of part one of his bicentennial game of the Battle of Tolentino (2nd May) with Murat having 'beaten' Bianchi’s army, in a rather close-run thing in which "his (Murat's) forces were rather depleted". Will he be as successful on 3rd May against Bianchi, reinforced by General Neipperg?

Phil takes up the photo-commentary for part two.
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It’s hard to imagine it on this dreary rain swept afternoon but I refought the second part of the battle of Tolentino on the actual 200th anniversary back in May. Once again I opted for a largely historical deployment. D’Ambrosio, who historically was wounded in the first battle, was replaced by D’Aquino. His lesser talents are reflected by a -1 morale, one less dice for firing and a command roll whenever they are asked to take a fresh offensive action.

Lecchi was sent on a wide flanking movement (as in 1815).

Neapolitan reinforcements are expected from 12:00...

Turn1

Lecchi’s flanking move gets off to a slow start


D’Aquino’s demoralised troops refuse to move from Monte Milione.

An exchange of artillery achieved nothing – just getting the range I guess!



The Austrians remain in their strong defensive position and their heavy fire destroys the 4th Light Infantry Regiment – Things are not going well for Murat!


Turn 2

Lecchi’s flank move (its movement determined randomly) is progressing at a snail’s pace.

A fierce fight develops over Castello del Rancia on the Austrian right...

The Guard cavalry spearheads the attack on Murat’s left, bowling over the Austrian Hussars and destroying them.



The Guard Voltiguers attack one of Eckhart’s Regiments which retreats but the Velites are held up by Casone’s stout walls:


Things go badly for the Neapolitans as both of their attack columns are repulsed with losses.


On the right D’Aquino is finally moving (if slowly) but the presence of an Austrian Dragoon regiment forces his right-hand unit to form square.


Turn 3


D’Aquino’s remaining units press home their attack and force the enemy to retreat.



In the centre Pignatelli’s division fail in their attack and fall back but The Velites take Casone and the Guard Voltiguers force back their opponents.


The Light cavalry fails to take the Austrians unawares and are sent packing (rear of photo).


The Flanking move progresses (5 whole inches!).


The Tuscany Dragoon Regiment presses home its attack on the square but are defeated:



Along the whole front the action degenerates into desultory skirmishing.

Turn 4

Murat cranks up the pressure and the Austrian right disintegrates under the attacks of the Royal Guard and suffering (in game terms) permanent disorder- the remnants flee towards Tolentino.




In the centre however Pignatelli’s men stay put, out of range and on the right D’Aquino’s attack grinds to a halt as his men will not close with the Austrians.
(The skirmishers in blue coats are the Duchy of Modena Regiment)

Their position now outflanked, the Austrians retreat.

Turn 5

The Guard cavalry catch and destroy the units fleeing to Tolentino.

D’Aquino’s troops finally come to blows with their opponents on the Austrian right and cut it to pieces.


It is at this point that, from an Austrian perspective, I become aware of the enormity of the error in commiting the Dragoons to attack a fresh unit of troops in square as they are unable to take advantage of the successful but damaged and disordered units of D’Aquino’s division, who now rally undisturbed.


Pignatelli’s troops in the centre advance cautiously and the Austrians retire to their final defensive line while their light infantry maintain a harassing fire across the line.


Turn 6

Well, Napoleon said you should never underestimate the Austrians. This turn they fought like cornered rats and threw back the Royal Guard, destroying the Voltiguers and their Light Infantry did enough damage to Pignatelli’s troops for the division to count as exhausted (in Volley & Bayonet terms this basically prevents them from taking any further offensive action – it doesn’t happen very often!)


Turn 7

Both sides consolidate their positions and there is little action.

Turn 8

The Flanking move finally materialises and attacks Castella Del Rancia and the Neapolitan reinforcements arrive at last - once again things are looking pretty dicey for the Austrians.


Turn 9

D’ Aquino gets a lucky roll and his depleted troops launch an attack on the Austrian left, forcing them back  and the Guard Artillery cause another points worth of casualties. Bianchi now has a total of 4 points of infantry and one artillery battery remaining (plus 4 skirmishers).




The Neapolitans are also pretty battered with 2 divisions now at exhaustion point and unable to attack. However Murat has fresh troops arriving and Lecchi’s flanking force is now also in play it has to be said that only the Neapolitans are in a position to carry on so I must award victory to Murat. To be honest it is hard to see how he lost the historic battle (even he could hardly believe it).


I think in a wargame, even if you give one side a handicap it is rarely sufficient to overcome a significant numerical superiority. On balance it could be said that the Austrians were lucky to win in 1815 and in 2015 they just weren’t...

Thursday, 12 November 2015

A seventies style SYW wargame to test edits to rules

Late last month Mark and I got together once again for a Seven Years’ War game using Zimmermann’s Wargamer’s Handbook.

Apart from the bleeding obvious reason (to play a wargame!) the ‘purpose’ of the day was to put as many as possible of Mark’s painted Seven Year’s War figures onto the table and to test out some edits that he/we’d made to the Zimmermann’s rules. In the past year Mark has been feeding his Seven Year’s War 'bug' and now has sizeable armies, most of which were field on the table that day.

Mark's figures arrayed for placement in starting positions on the tabletop (you can see the few that were not included in the boxes behind).

Looking more closely at the Austro-Saxons.

Prussian infantry in front, Austrian cavalry at rear.

Prussian cavalry, with guns in front, beside Old Fritz himself.


Sides decided, I set up the Prussians (see here at left of photo)...

and Mark the Austro-Saxons (seen here from the opposite end of the table).

Victory points were allocated to each side for the bridge and small town (seen in the photo above from the Prussian side) and the central ridge and large town (seen in the photo from the Austro-Saxon side). Each side's allocation of points was in an envelope, so unknown to the other player.



Both sides advanced.

The Austrian left (top photo) and centre (bottom) seen here more closely.

First blood to the Prussians as some Austrian hussars fall to the heavy artillery.

This could have been a devastating charge against the Austrian left, had it gone in, but instead these 9th dragoons got the shot s.... out of them!

Above and below: on the Austrian right, the large body of cavalry had finally negotiated the stream and was moving towards the Prussians, faced only by a brigade of light cavalry...

...since the Prussian main effort was going against the central hill and Austrian left.

The third and the first hussars were first to meet the Austrian heavies..

... defeated as expected, they retreated, taking the 4th with them, but were all able to rally and continue the fight.

Anything you can do: the Austrian hussars suffer a similar fate at the hands of the 10th cuirassiers.

Meanwhile, the 1st Infantry brigade attempted to take the central hill,

but the Austrians drove them off..

though not without loss themselves.

Back on the Prussian left, it was the turn of the 5th hussars to get a bloody nose...

joining their colleagues in retreat!

The 10th cuirassiers charged the Austrian line, suffering casualties on the way in and breaking in the subsequent mêlée.

In went the grenadiers, easily accounting for an Austrian battery.

On came the Austrian heavy cavalry.

The Prussian light horsemen were being whittled down, but were doing their job in delaying the Austrian cavalry.

Back on the Prussian right, the 2nd Infantry brigade was making progress against the Austrian left, securing the bridge in the process and forming up on the other bank to fire on the flank of the Austrian line.

Now, it was up to the grenadiers to drive in the centre and win the battle for Frederick.

It was now the end of the eighth turn. Both sides had passed two army morale tests at 1/3 figure losses.


The Prussian attack on the left was running out of 'puff',

The Austrian heavies were finally coming around to threaten the Prussian left-rear,
a movement that the Prussian heavy cavalry failed to halt (seen in retreat, centre of photo).

The Saxon infantry, centre-left of photo, had awakened from their slumber and they too were moving towards the Prussian left flank.

A breakthrough was not going to occur this day.

So Frederick signalled a general retirement.


To conclude, a few closer-up photos of some of the units at game's end.


It had been a most enjoyable game and fun to play a traditional, seventies-style game of line 'em up and have a bash. The objectives added an extra bit of interest to the battle.


The further changes/clarification of fire effects, added rules for brigade commanders to rally troops and refining the army morale tests had all worked. We have 24th November ear-marked for an historical battle to test the changes to the rules further—and to introduce Julian to Zimmermann's rules.