This post will showcase these things, very good things, that have not yet been reported. It's going to be a huge post, chiefly a pictorial summary of each game, with only the simplest commentary.
ContentsBattle of Laüs, 390 BCBattle of Mt Vesuvius, 73 BCSpartacus v LentulusBattle of Sahay, 24th May 1742Hundred Years War—fictitiousCaesar's first invasion of Britain—redux 1 & 2Battle of Sentinum 295 BCBattle of Agincourt, 25th October 1415Kolín 260 + 20—Carry-on up the KaiserstrasseLate Republican Roman-allied v SuccessorPyrrhus v CarthageBattle of Asculum, 279 BCBattle of Chaeronea (86 BC)Successor v GaulsBattle of Hexham 1464Battles of Shrewsbury and Harrowgate (fictitious), 1403
Battle of Laüs, 390 BC
We played two games of this battle on 19th November 2016, using Impetus rules. Mark used that 'book of wargames' inspiration', John Drogo Montagu's "Greek and Roman Warfare: Battle, Tactics and Trickery" to design the scenario.
I took the Lucan forces first, while Mark was commander of the Thurian (Greek) forces. We then swapped over.
In the first version,
Second time around,
So, two games of the battle and a Thurii (Greek) win in both, contrary to the history. Most likely the Lucans should have been more numerous and it was this, plus the quality of the hoplite phalanx, which won the day--twice!
Good fun, as ever, and always enjoyable when there is time and inclination to play a game twice.
Battle of Mt Vesuvius, 73 BC
I picked up some gladiator figures which let me feed my 'Spartacan' bug. Having painted some sufficiently (to my now-all-too-common 3/4 completed stage) we 'blooded' them with a game of the first battle of the third servile war.
This game was played on 3rd December 2016, using Impetus rules. Mark took the Spartacans, me the Romans.
Praetors Claudius Glaber and Publius Varenus with 3 000 troops (Rome's town militia) faced off 10 000 Spartacans who had gathered on Mt Vesuvius.
So, our game largely followed the recorded history,
Varinius Glaber was sent against Spartacus, then Publius Valerius. Both of these, leading not regular legionnaires, but “forces picked up in haste and at random” were beaten. Spartacus captured Varinius’ horse, nearly capturing the general in the process.
The Civil Wars, Book I. In. Appian’s Roman History. Volume III. Chap XIV. pp 215–227.
Spartacus v Lentulus
Mt Vesuvius having played out well, but in short order, we re-set the troops and played a quickly composed game of the battle between Spartacus and Lentulus, once again using Impetus.
Battle of Sahay, 24th May 1742
Another scenario from Grant's Refighting History, in this case Volume 2.
We played our game of this battle on 3rd December 2016, using Zimmermann's "The Wargamer's Handbook" with adaptations for 18th Century games.
(You may just be able to guess which side I was on.)
Hundred Years War—fictitious
Caesar's first invasion of Britain—redux 1 & 2
We once again played a game of Caesar's first invasion of Britain, using the Impetus rules We employed a few scenario tweaks; chiefly having the Britons begin further back from the beach.
Same result as previously. Under Impetus, the Romans being disordered in the ocean is too much of a disadvantage.
Venue, figures an' all courtesy of Wilko!
Sentinum was the final, decisive battle of the Third Samnite War and a major Roman victory.
As we had not been able to charge in the mounted men-at-arms, we had an extra, unofficial turn and in they went, only to be roundly defeated.
Kolín 260 + 20—Carry-on up the Kaiserstrasse
We played this game of the Battle of Kolín (18th June 1757) two-hundred and sixty years (plus 20 days) after the original battle.
Wilko, our C18th specialist** set this one up.
**He has even been heard to say that he prefers C18th wargaming over the real stuff (i.e. Napoleonic). I know, dear reader, such blasphemy should result in expulsion or at least reprogramming à la "A Clockwork Orange"!!
Frederick just simply did not have sufficient troops. Seeing their opportunity, the Austrians counter-attacked, beginning with a right-hook.
Prussian 120, Austrian 83
Prussian 31 Austrian 18
Late Republican Roman-allied v Successor
1st September 2017
Mark put together this fictitious scenario to enable us to use Zimmermann Ancients with many troop types.
Mark's scythed chariots went awol and charged one of his phalanxes (which saw them off).
It was going so well for me and then all ended badly. Mark charged his elephants once more and they got in. I decided to stand with velites, to break the attack up a bit. Bad choice. They got beaten, ran away, lost command and half of my legionaries decided to go with them—a low, 1 in 3 chance that occurred for 3/4 of those that tested! You get that. Mark had had all the poor luck until then...!
A fun night out.
Pyrrhus v Carthage
7th October 2017
Pyrrhus on his white charger sent packing along with his bodyguard cavalry, despite being victors of three mêlées!
Great game, thanks to Wilko who supplied surtout!
Battle of Asculum, 279 BC
10th Nov 2017
Roman 188, plus four standards captured
A classic Pyrrhic victory!
Battle of Chaeronea (86 BC)
18th Nov 2017
Sulla v Archelaus (a general of Mithridates). Giving Impetus a roll.
Could Sulla repeat the bona fide 'history' in which 10 000 Mithridatic soldiers were killed for the loss of 12 Romans. MacGyver eat your heart out!
Wilko was inspired by an article in Miniature Wargames, using a 'new' set of rules that he found, on his shelf...
York ascendant. Grey routed, as was Greystoke. Somerset killed, his command routed. Mêlée on-going 'tween Willoughby and Grey.
It's all over. Willoughby's Yorkists were broken in mêlée, but Grey was killed and his command also routed.
The outnumbered Gauls in the centre-left of this photo failed a test, *not* because of their situation, but purely and simply due to a bad die roll.
The rules were *okay* for four turns, but the glitches and difficulties became more apparent as turns became more involved. As you get tired you are less tolerant of rules, but also see more of the silliness. For all the testing, failing morale was more to do with die roll than situation.
Percy had been defeated, but not decisively and, most importantly, remained 'at large'.
The failure of the King to win a conclusive victory at Shrewsbury lead Mark and Julian to consider what would happen next. So it was that they designed a fictitious follow-up battle near the town of 'arrowgate. The King had put out a call for more troops and so was reinforced, though with fewer men-at-arms, while Percy (Hotspur) was joined by his father and his forces.
Congratulations if you have made it this far!
This post brings us up-to-date with all of our past games; save for Jena, which I will be the subject of a separate post, and Turin that Julian is drafting.